![]() ![]() Damage and healing against enemy Heroes reduced from 3% to 2% maximum Health.Dehaka has had a lower win-rate for quite some time due to this, so we’re looking to give him back some of the power he previously had. Cooldown reduction increased from 35 to 50 seconds.ĭeveloper Comment: Over the years we’ve nerfed heroes like Dehaka quite a bit due to how effective players became at utilizing the power of their global presence on large maps. ![]() Cooldown reduction increased from 30 to 40 seconds.Damage bonus increased from 1% to 1.25% per Essence stored.Cooldown reduction increased from 4 to 6 seconds.Level 13 and 20 talents have been reordered to follow our normal conventions (Q, W, E, etc.).We don’t expect huge shifts with these changes, but saw room to make Chen players’ lives a little more fun, so we’re doing it! Damage taken over time reduced from 60% to 50% of damage taken.ĭeveloper Comment: These are some fairly minor buffs to underperforming talents.Damage bonus increased from 100% to 125%.Cooldown reduction upon quest completion increased from 1 to 2 seconds.His talents are in a great place since his rework, so we’re giving back some of his Health so that he can more effectively tank for his team. Health Regeneration increased from 5.11 to 5.31.ĭeveloper Comment: Mal’ganis is underperforming compared to other Warriors.We like this and don’t want to take away from it, so we’re looking to make his other choices also feel great when picked. Currently Rewind is dominating this tier due to being both very powerful on its own and fitting Anub’arak’s kit in a great way. 60-second CD.ĭeveloper Comment: We’re making some changes to Anub’arak’s Level 20 talents to make them feel more heroic to take. ![]()
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